Weapons
Jawa ion rifle
Ranged simple weapon
Range: 25/40ft
Damage: 1d4 Lightning
Cost: 500 gp (if buying from a jawa) 100gp (normally)
Ammo cost: 5g (1)
Properties: Misfire 1, Reload 2, Stun blast
lightsaber
martial melee weapon
range 5ft
damage: 4d8 fire
cost: 100,000 gp
Properties: Light, Finesse, plasma, armor bane, Illuminate (15ft)
Weapon Properties
Illuminate
The weapon sheds bright light the radius listed.
Armor bane
A weapon with armor bane has some property to it that makes so the weapon ignores the protection given by armor or shields, making it so the target has to dodge the attack or use magic to defend.
when you make an attack with a armor bane weapon you ignore the ac bonus granted by the target's armor and shields
plasma
A weapon with this property ignore resistance to fire.
Stun blast
When you make an attack with the weapon you can choose to use 2 pieces of ammo to make the target make a dc con save on a hit or be stunned until the end of their next turn, if the target is a Construct they have disadvantage on the save and they become paralyzed for 1d4+1 turns if they fail.
Dc is equal to 8+pb
Equipment
Mask of the jawa
A shroud of cloth retains moisture with two orange gemstones embedded in the cloth, worn around the face.
While wearing the mask of the jawa you have advantage on checks and saves against being blinded
Robes of the jawa
moisture-regulated and insulated brown hooded robes.
When you take fire damage while wearing the rods of the jawa, you take 1d4 less fire damage